TornadoCookie's various projects::OpenRblx

Summary

GitHub
OpenRblx is an open-source recreation of the Roblox engine. I don't intend to add any online features, that would have to be the work of someone else as I am not a competent web developer. For now, I am trying to achieve maximum conformance with the Roblox engine while also trying not do to things that would get me an angry letter from Roblox like:

Uniqueness

OpenRblx is different from projects like it:

Pioneering

AFAIK this is the only program out there that parses RBXM, RBXL, RBXMX, RBXLX, and creates a DataModel, and renders it, including MeshParts. There is a limit to the amount of conformance that can be ensured with Roblox as their joint system is patented so adding physics is postponed to a later date. To the right is my first attempt at getting player characters working. You can guess that it probably isn't supposed to be a sentient black rectangular prism flying around roblox crossroads for 30 seconds.

OpenRblx in action